Educational Game Prototyping
Issued by
Concordia University
Designs educational game prototypes that engage a target audience of learners and create a measurable improvement in a stated area of learning.
Additional DetailsSkills
Earning Criteria
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Design two educational game prototypes. For each, review research on an educational problem and analyze games that address it. Design and prototype a game. Test it with two groups, revising after each. The design of each game is informed by answers to the questions: What will people learn as a result of playing? Who is the target audience? What are three game alternatives that could achieve the educational goal? How can you ensure the elements of good games are included? How will you test it?